Mmdevapi: Implement Set/GetMasterVolumeLevel.ĭinput: Fix condition effect joystick offset calculation. Mmdevapi: Implement IAudioEndpointVolume::GetVolumeRange. Winepulse.drv: Check that the server connection actually succeeded. User32: Don't crash in DrawTextEx when tab length is zero. Gdi32: Take into account the fontdir directory specified at build time.ĭ3d10_1: Implement D3D10CreateDeviceAndSwapChain1(). Vssapi: Undefine _thiscall before redefining it. Libwine: Don't include backwards compatibility functions on Android.Īdvapi32: Fix null termination in RegQueryInfoKeyA. User32: Don't put a default icon on modal dialogs.Ĭonfigure: Don't create makefiles in directories that are symlinks in a Wow64 build. See the fileĪUTHORS in the distribution for the complete list.ġ7540 Zondervan Pradis 6.0 hangs due to stubĢ1475 TI Interactive application fails when attempting to display the TI math paletteĢ2533 Half-Life: Logo video rendering is wrong (msrle32 does not handle frames with 0 biClrUsed)Ģ5086 Multiple games and applications need kernel32.GetLogicalProcessorInformationEx implementation (CPU-Z 1.72, Splinter Cell: Blacklist, Adobe CC 2015, Kontakt 5)Ģ8177 Adventure games from Kheops Studio hang after the logo screen (Safecracker, Destination: Treasure Island, Nostradamus: Lost Prophecy, Dracula 3, Return to Mysterious Island 2)Ģ9458 Explorer sometimes crashes on drag-and-drop in folders accessed from "/"ģ2237 A slower speed of light: Summer 2012 version crashes after Introģ2314 Pikachu Volleyball (English version) crashes on restartģ2827 Legrand XlPro 3 (MFC app) crashes on startup (failure to load registry-free COM servers via app hook, 'OleCreate' must ignore HRESULT of 'IOleObject::GetMiscStatus')ģ4303 underlined 8 point Times New Roman text doesn't display as underlinedģ5471 Telepone (MTSP FIM) needs msvcr100.dll._CreateFrameInfoģ7949 eLicenser Control Center needs msvcr80.dll._CxxRegisterExceptionObjectģ9239 ole32:compobj fails if privileges not high enoughģ9278 Multiple DirectX 10 games crash on unimplemented function d3d10_1.dll.D3D10CreateDeviceAndSwapChain1 (Assassin's Creed)ģ9461 Garmin Homeport 2.2.9 crashes on unimplemented function msvcr90.dll._CxxRegisterExceptionObjectģ9510 EZCastPro 1.4/1.5 crashes on unimplemented function 圜onfigģ9577 Fallout 4 needs WINED3DFMT_R11G11B10_FLOAT render targetģ9674 3Dmark03, 05, 06 not started "System Info Error"ģ9797 The suffering does not start, needs wmasf.dllģ9878 Diablo II does not start on 64bit system with more than 2GB VRAM cardsģ9918 Mail.Ru GameCenter installer does not workĤ0115 ole32:compobj regression (privilege issue)Ĥ0147 Assertion 'm->state = STATE_PASSIVE' failed at pulse/mainloop.c:827 on starting Skype 7.18.0.112Ĥ0190 7z fails at enumerating network placesĤ0221 Adobe Illustrator CC 2015 needs user32.GetGestureConfigĤ0246 Please document WINEBUILD in the winegcc manpageĤ0253 Build regression: Can't remove fonts: is a directory (-with-wine64, shared wow64)Ĥ0287 steamwebhelper crashes in Windows 7 modeĤ0312 Please look for builtin *.fon fonts in fontdir ![]() Wine is available thanks to the work of many people. You can also get the current source directly from the git The source is available from the following locations:īinary packages for various distributions will be available from: Better video card detection when using Mesa. What's new in this release (see below for details): eLicenser window should be open before scanning.Wine Announcement The Wine development release 1.9.6 is now available. The same problem is when scanning the AU with AU manager. In short terms: Logic makes Soft eLicenser crash when a eLicenser synth has been opened as an AU. Until I close the eLicenser Control Center, then I have to reboot to be able to start it again. Then I could open Arturia synths and close them, close Logic and reopen etc. ![]() I found a workaround: Open the eLicenser Control Center, and let in run in the background (cmd+H), and then open Logic. I can open and close eLicenser Control Center and standalone synths as many times as I want, as long as I don't open Logic, and then Arturia synths as an AU in Logic. When I closed an Arturia synth within Logic, or closed Logic after running a project with one of these synths, I couldn't reopen any of these synths within Logic afterwards - In fact, I couldn't open the stand-alones either! And when I tried to open the eLicenser Control Center, it would just say "Reading eLicensers" forever. Now - I upgraded to Mountain Lion, and tested my synths to make sure everything was OK, experienced a bunch of problems, and did a full recovery to clean Mountain Lion.Īfter installing the Arturia synths, and adding my licenses, I installed Logic. ![]() This has always worked great with Lion, never any problems with eLicenser (never had to open it etc.) ![]() I have a bunch of Arturia synths, which requires the Soft eLicenser to work.
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